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Dungeon!

#5313BGG ↗

1975 · 1-8 players · 60min · weight 1.55 · 4,525 ratings

no digital port yet
BGGEnrichedDeep analysisSources2RulesPickDeep dive
Rating
5.76
Users rated
4,525
Owned
10,733
Wishing
537

At a glance

What playing it feels like, broken down.

Core loop

Move through dungeon levels, fight monsters with dice, collect treasure, race to exit with enough loot.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
1
Fantasy
3
Narrative
1
Challenge
1
Fellowship
1
Discovery
2
Expression
1
Submission
2
How it works (4 mechanics)
  • [2]dice_mitigation— “combat simulated using dice; players roll to attack, if unsuccessful dice rolled for monster counter-attack
  • [2]variable_player_powers— “several character classes each have slightly different fighting abilities; wizard can cast spells
  • [3]_other:dungeon_crawl_risk_reward— “as players venture deeper into dungeon, monsters more difficult and treasure more valuable
  • [2]escalating_threat— “players explore dungeon divided into levels of increasing difficulty, fighting monsters for valuable treasure
Under-the-radar score: -0.52

Sources (2)

Inputs to rules-card synthesis. Click any pill with ↗ to open the original source.

Wikipedia0.70LLM memory0.65