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Shadows in the Forest

#6832BGG ↗

1985 · 2-8 players · 15min · weight 1.11 · 1,367 ratings

no digital port yet
BGGEnrichedDeep analysis5SourcesRulesPickDeep dive
Rating
5.68
Users rated
1,367
Owned
4,622
Wishing
974

At a glance

What playing it feels like, broken down.

Core loop

Move your shadowlings through dark forest to avoid lantern light; regroup them under a tree before all are enchanted.

What it gives you
How strongly each kind of experience comes through (0–3)
Sensation
3
Fantasy
3
Narrative
1
Challenge
1
Fellowship
3
Discovery
1
Expression
0
Submission
1
How it works (4 mechanics)
  • [3]info_asymmetry_stable— “one player moves lantern in search of Shadowlings; rest work together moving Shadowlings in the dark
  • [2]area_movement_with_blocking— “Shadowlings try to free enchanted friends; wait until light has moved far enough away to reach in shadows
  • [3]_other:light_shadow_mechanic— “lantern illuminates forest and trees, casting real shadows on the game board; played in the dark
  • [2]escalating_threat— “if one of the Shadowlings is hit by light beam, he is enchanted and can no longer move
Under-the-radar score: 0.42

Archetype fits

How well this game shape maps to mobile archetype templates. Composite is a weighted sum of the 10 fit dimensions.

ArchetypeCompositeLTFSessionComboArcShare5inOnboard
Coop
Hidden-movement coop with shared fail (all enchanted = lose); but tactile-light core does-not-survive on glass.
4.908.0637337
Cozy
Coop-or-Solo tier (BGG Cooperative Game) — no cap. Whimsical kid-coop with gentle stakes; visual_legibility weak because the literal-light gimmick won't translate to glass.
4.507.0816348
Wordle
Tactile light gimmick won't translate to Wordle's text grid.
4.107.0616247
Balatro
Physical light/shadow novelty — no engine, no run, no scaling. Wrong shape entirely.
4.006.0716237
Snap
Asymmetric one-vs-team kid game — no factional duel structure.
3.505.0515236

BGG tags

Categories (3)
Children's GameFantasyParty Game