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v1 additions
action_point_movement
spend a generic AP pool to move N spaces
ExamplesTikalMesopotamiaBombay
Games tagged with this primitive (0)
From game_llm_features_v4.mech_interaction_primitives. Sorted by Bayes rating.
No games in the v4 corpus carry this primitive yet. (Coverage today is ~2,600 games of 30k.)
Other primitives in v1 additions
dexterity_stackingdexterity_flickingdexterity_placement_balancedexterity_placement_constraintphysical_construction_task3d_spatial_placementtrick_taking_trumptrick_avoidanceexact_bid_trick_takingladder_climbingnegative_set_avoidanceroll_and_move_racepositional_race_trackrondel_movementrondel_action_selectionchronological_orderingtrivia_estimationmulti_activity_party_challengetelephone_chain_drawingbranching_narrative_choicededuction_grid_eliminationprocess_of_eliminationcapture_by_enclosureboard_elimination_by_fillsummoner_kill_win_conditioncard_activated_unit_selectioncollectible_squad_buildingshifting_win_conditionexpanding_board_via_playobject_combination_puzzlepattern_match_grabspeed_recognition_racepersonal_sheet_optimizationsectioned_board_activationsteal_from_opponent