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Divided Republic

#99078BGG ↗

2012 · 2-4 players · 180min · weight 2.89 · 236 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
99078
Name
Divided Republic
Year
2012
Rank
9284
Min players
2
Max players
4
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
2.8929
Num weights
28
Bayes avg
5.60183
Average
6.68268
Users rated
236
Num owned
418
Wanting
28
Wishing
129
Num comments
114
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Area Majority / InfluenceCampaign / Battle Card DrivenDice RollingEventsHand ManagementSimulationVariable Player Powers
Categories (4)
American Civil WarCivil WarPoliticalPost-Napoleonic
Description (2114 chars)

The presidential election of 1860 was one of the most critical in the history of the United States. With civil war looming as a near inevitability, the challenge was to find a way forward after years of degenerating political discourse in the increasingly divided American electorate. In the end, after months of contentious campaigning between four (!) major parties and over a dozen smaller ones, the election was won by the Republican dark horse candidate, a little known Illinois politician named Abraham Lincoln who hadn't even been the first choice of his party's senior leadership. Divided Republic is a card driven two to four player game representing the last calm before the storm that was to become the American Civil War. Players represent the four major parties (Constitutional Unionists, Northern Democrats, Republicans, and Southern Democrats) and attempt to win the presidency by defeating their opponents with dirty tricks, platform speeches, and the manipulation of key historical events. All the while, President Buchanan interferes, radicals riot, and the country continues the downward spiral toward civil war. If one party wins the election by achieving the necessary 152+ electoral votes, or wins in the case of an electoral tie thrown to the US Congress, history may well change. Nevertheless, there is always the chance that the population of South Carolina will finally explode into open rebellion and secede, ending the game, at which point everyone loses! This is a light to medium weight game with intense player interaction, card-driven play, and a play time of about 2-3 hours depending upon how events proceed. There are even a few laughs along the way as the mudslinging between parties heats up. Literally anyone can win - it's not simply a cut and dry Republican victory. This is a different kind of US election game, a game where there are not two, but four parties, set in a period when candidates did not generally campaign for themselves, and run in an era when the Republicans were still liberals and the Democrats were the vanguard of traditional American conservatism.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.