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Operation Michael

#9803BGG ↗

2002 · 2-2 players · 180min · weight 2.67 · 136 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
9803
Name
Operation Michael
Year
2002
Rank
11458
Min players
2
Max players
2
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
2.6667
Num weights
21
Bayes avg
5.56803
Average
6.9136
Users rated
136
Num owned
571
Wanting
15
Wishing
58
Num comments
89
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingHexagon GridMovement PointsRatio / Combat Results Table
Categories (2)
WargameWorld War I
Description (1111 chars)

Sub-titled: 'Ludendorff's Last Chance' & Part of the Standard Combat Series #9, this game covers the March 21, 1918 offensive by the Germans in order to regain the initiative on the Western Front before the might of the U.S. forces will be felt. The components consist of the following: a Full COLOR paper Mapsheet; 420-Full COLOR cardboard counters in 2 sheets; 10- Scenarios; a 'Series' RULES Book; a Scenario Book; and 2-DICE. The game scale is given as: 1.2 miles across per HEX; Units are Regiments up to Divisions. Complexity is rated 'Low' while Solitaire suitability is rated 'High'. This is a game on the Ludendorff 'Peace Offensive' in an attempt to work the German forces between the British and French Armies. If the Germans can pull it off, then they'll force the French to fall back to defend Paris while entrapping the British against the coast, thereby forcing them to surrender. Using the tactics of the successful 'Russian' Front forces, developed by General Oskar von Hutier, the 'Stosstruppen' head off to engage the enemy while the Allies amass their 'Tank' forces for a counter-attack.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.