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The Powerpuff Girls: Saving the World Before Bedtime

#979BGG ↗

2000 · 2-4 players · 30min · weight 1.19 · 221 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
979
Name
The Powerpuff Girls: Saving the World Before Bedtime
Year
2000
Rank
16943
Min players
2
Max players
4
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.1875
Num weights
16
Bayes avg
5.52844
Average
5.88768
Users rated
221
Num owned
479
Wanting
5
Wishing
18
Num comments
123
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingSimultaneous Action Selection
Categories (3)
Card GameChildren's GameMovies / TV / Radio theme
Description (761 chars)

Players all control the Powerpuff Girls on their turns via a neat card mechanism: Cards are selected and revealed at the same time, but enacted according to times printed on them. It basically comes down to wandering about the board, revealing villain tiles and battling them with the Powerpuff Girls with the goal of being the first player to capture 4 villains. The villains are captured by way of die rolls. Each girl has an identical die, so the more of the girls you have present to combat a villain, the better your odds of capture. ...of course, the better your odds of getting some of them knocked out for the rest of the turn. Since everyone shares the girls, having the earliest time card, and getting the girls knocked out will impact everyone.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.