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Fading Glory

#96749BGG ↗

2012 · 2-2 players · 90min · weight 2.56 · 610 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
96749
Name
Fading Glory
Year
2012
Rank
3935
Min players
2
Max players
2
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.5606
Num weights
66
Bayes avg
5.89044
Average
7.46972
Users rated
610
Num owned
1325
Wanting
58
Wishing
238
Num comments
261
Fetched at
Sat May 02 2026 16:37:20 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingGrid MovementHexagon GridSimulation
Categories (2)
NapoleonicWargame
Description (3002 chars)

(from GMT webpage:) Napoleonic 20 Multi-Pack, Volume I Fading Glory is the second game (No Retreat - The Russian Front Deluxe Edition is the first) we (GMT Games) are producing as part of our strategic friendship/partnership with Victory Point Games, and the first game we are producing from their popular Napoleonic 20 series. The idea for this and future volumes is that we will take multiple existing games from the VPG Napeoleonic 20 series, add an as-yet-unpublished game to the mix, and create a GMT boxed game with 3-4 games in the box, using larger (3/4") counters and GMT production. The Napoleonic 20 game system from Victory Point Games features lower-level wargame complexity on maps where, generally, 20 pieces or fewer are in play at one time (total, for both sides). This creates tense, dramatic and fast-playing situations on the board where higher echelon troop formations (generally corps) vie for position and dominance. Subscribers to C3i have recently enjoyed Jena 20, a game in this series which features eight pages of Standard rules and one-to-two pages of exclusive rules per title. Veteran game designer Joe Miranda, with developers Alan Emrich and Lance McMillan, have created and refined a highly popular game series that is growing all the time. (Based on Joe's series rules, Alan, Lance, and Steve Carey have each designed one of the games in this multi-pack - in addition to Joe's Waterloo game.) A hallmark feature is the use of narrative random event cards that help “tell the stories” unique to each battle and small campaign. This “friction of war” element, combined with the operational-level maneuvers, combat, and even lulls, provide players a fun exercise in the Napoleonic parry-and-thrust of grand battles as armies close to bayonet-point to see which will break first. This edition includes the latest version (3.0) of the Standard series rules. Morale plays an vital role, as both sides can ‘spend’ this resource to force march their units, help rally stragglers, or commit reserves to a key attack or defense. But look out… when a side’s morale is reduced to zero, it has lost the game! Included in this Multi-Pack are: Salamanca 20 (Wellington vs. Marmont, 1812) Smolensk 20 (Napoleon vs. Barclay de Tolly in the near-battle to decide the Russian Campaign, 1812) Borodino 20 (Napoleon vs. Kutusov before Moscow, 1812) Waterloo 20 (Napoleon vs. Blucher and Wellington, 1815) Game Components: Four 17” x 22” mounted maps (2 boards, backprinted) 117 3/4" Counters (thick, with Rounded corners, like No Retreat) 48 Event cards (12 for each game) One 8-page Standard Rules booklet 4 Exclusive Rules sheets One Player’s Aid mat Two Player Aid charts 2 six-sided Dice DESIGN: Joe Miranda DEVELOPER: Alan Emrich & Lance McMillan ART DIRECTOR: Rodger B. MacGowan COUNTER ART: Tim Allen & Richard Starke MAP ART: Knut Grünitz

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.