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Warparty

#94255BGG ↗

2013 · 2-4 players · 150min · weight 2.77 · 159 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
94255
Name
Warparty
Year
2013
Rank
10856
Min players
2
Max players
4
Playing time
150
Min playtime
150
Max playtime
150
Avg weight
2.7727
Num weights
22
Bayes avg
5.57528
Average
7.34415
Users rated
159
Num owned
478
Wanting
10
Wishing
88
Num comments
89
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area MovementDice Rolling
Categories (5)
AdventureFantasyFightingTerritory BuildingWargame
Description (1253 chars)

In Warparty, players take command of the heroes and armies in a fantasy world beset by conflict. An alliance of Dwarves and Humans are pitted in a battle of survival against the evil hordes of Goblins and the nefarious Undead. To win, players recruit massive armies, build cities, develop technology, and conquer territory in an effort to defeat their opponents by ultimately capturing their homeland. Beyond the mere battling of armies and world conquest, players direct the development of heroes to explore dungeons, battle fierce creatures, and gain valuable treasure and spells that can be used to turn the tides of war against their foes. Player turns are broken into three phases: Movement Phase: An army can move all of their units during this phase. Combat Phase: An army engages in all battles and resolves all dungeons on this phase. Collection & Placement Phase: An army marks all new territories they have conquered with their control markers, adjusts their new income level. An army spends their money on new units, develops or researches the ability to acquire new units, builds new cities and/or upgrades their capital city. To win players must either destroy an enemy capital city or achieve an economic victory.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.