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City

#900BGG ↗

1988 · 2-6 players · 30min · weight 1.63 · 123 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
900
Name
City
Year
1988
Rank
24422
Min players
2
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.625
Num weights
8
Bayes avg
5.50443
Average
5.58496
Users rated
123
Num owned
244
Wanting
4
Wishing
7
Num comments
41
Fetched at
Wed Apr 29 2026 05:41:25 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Roll / Spin and Move
Categories (1)
Economic
Description (834 chars)

The board shows a view of a shopping parade from above. Players mark the shops that they own and try to attract customers as they move around the square. The board has a scoring track and there is an element of swindling your opponents. From MNG-AJM Games Catalog 2005: Players purchase shops and then enhance them and buy more shops as the game goes on. The board shows an overhead view of a city centre around which customers wander - some normal, some big spenders and one thief. A special die is used to let you move a customer - the idea being to direct the spenders to your shops and away from those of opponents while making sure the thief stays away from your shops and goes to as many opponents' shops as possible. The game was redeveloped and published as The Market of Alturien, the first game in the Alturien series.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.