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Bloodsuckers

#89222BGG ↗

2011 · 2-4 players · 120min · weight 2.30 · 138 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
89222
Name
Bloodsuckers
Year
2011
Rank
28561
Min players
2
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.3
Num weights
10
Bayes avg
5.48348
Average
5.29423
Users rated
138
Num owned
625
Wanting
2
Wishing
62
Num comments
79
Fetched at
Wed Apr 29 2026 05:43:16 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action PointsArea Majority / InfluenceHand ManagementTeam-Based GameVariable Player Powers
Categories (3)
Card GameFightingHorror
Description (1395 chars)

The once quiet small town of Blackwood has become a battleground. A coven of vampires has crept in under the cover of darkness to drain the very life from its helpless citizens. As powerful as these creatures of legend are, they do not prowl the streets unchallenged. A team of skilled vampire hunters with an arsenal of modern weapons has tracked these bloodsuckers down and the battle for the soul of Blackwood is about to begin. Play as either vampire or hunter, using Attack cards to battle for the citizens of Blackwood, Impact cards to enhance your powers, and deadly Strike cards to destroy your opponent. Unleash powerful combos and use Blood or Adrenaline as you fight, alone or with a teammate, through both night and day. Win battles to recruit the innocent bystanders at the Nightclub, Church, Graveyard, Police Station, and Hospital. Claim the most locations to win control of the town. Save the town of Blackwood, or drain it dry. The choice is yours. Bloodsuckers is a highly thematic strategy card game for 2 to 4 players ages 13 and up. - Players can choose to fight as either vampires or hunters with different abilities for each side. - Time of day is tracked using the Clockdial with day and night having special effects on gameplay. - Multiple ways to combine cards gives players exciting strategic options. - Four-player games focus on unique team-based gameplay.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.