2010 · 2-2 players · 90min · weight 2.67 · 211 ratings
BGG raw
Description (1342 chars)
Unconditional Surrender! Case Blue (USCB) is a small, free Print-n-Play two player game covering the World War II military campaigns fought in southern Russia during 1942-1943. One side controls the Axis forces, while the other side controls the forces of the Soviet Union. GMT Games printed it, with real counters, in their C3I magazine issue #28 in 2014. USCB is a derived from the game Unconditional Surrender! World War 2 in Europe (USE). Using essentially the same mechanics (plus naval units, strategic warfare, diplomacy, etc.), USE covers the entire war in the European Theater. With only 80 counters, a small map, and much shorter rulebook, Unconditional Surrender! Case Blue provides an opportunity to try out the core of USE's systems. Design Highlights Scale: army and air fleet level units; 30 miles per hex; monthly turns Simple Stacking: Up to one air and ground unit per hex. No Factors on Counters: There are no combat or movement factors on the counters. Single Combat System: One combat resolution sequence and Combat Results Table covers air and ground combat, but the results differ for each type. Integrated Movement/Combat System: Units move and fight in a combined activation. Historical or Variable Entry: Units and events can enter play using an historical or variable time line.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.