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Escape of the Dead Minigame

#87632BGG ↗

2010 · 1-1 players · 15min · weight 1.14 · 228 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
87632
Name
Escape of the Dead Minigame
Year
2010
Rank
13198
Min players
1
Max players
1
Playing time
15
Min playtime
15
Max playtime
15
Avg weight
1.1364
Num weights
22
Bayes avg
5.55
Average
6.25132
Users rated
228
Num owned
369
Wanting
3
Wishing
122
Num comments
121
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action PointsDice RollingPaper-and-PencilSolo / Solitaire GameWorker Placement
Categories (5)
DiceFightingHorrorPrint & PlayZombies
Description (1744 chars)

You are a survivor of a zombie apocalypse and you're stuck in a house with a broken car and hordes of zombies are attacking in the lawn. But wait, you found tools enough to fix the car to escape from the hordes of zombies. ARE YOU READY FOR IT? Escape of the Dead is a solo game. In the game you are trying to fix the car while trying to defend yourself against hordes of zombies. You're given 4 Action dice per turn, distribute between 3 sections of the game (either by shooting zombie, fixing the barricade and/or fixing the car). Roll for success on each section. Any zombie that survived will attack the barricade. When you successfully killed 10 zombies you will be rewarded with power-up. You lose when your barricade is down (i.e barricade's hp equals zero). You win when the car is fixed 100% and get out of the house. All you need to play 1 A4 paper to print the board + rule 4 six sided dice a pencil (optional) an eraser (optional) As of 1.5 (The 'portable edition'), all you need to play 1 A4/Letter paper to print the rules 1 A4/Letter cardstock to print the cards/zombies 4 six sided dice 4 transparent card sleeves (optional) 1 Dry Erase Marker/Grease Pencil (optional) Something to erase markings (optional) Gaming Stones (or some other marker) instead of Dry Erase/Grease Pencil. The amount you use is by preference. You will need from 3-30. 12 is ideal (1 for a zombie kill track, 1 for repair track, and 10 for barricade HP - You could make the barricade damage a track and only require 3 markers). You can download the game for FREE in the file/download section below. You can also visit us and play more games at http://experimentalplayground.blogspot.com/

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.