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Circus Minimus

#843BGG ↗

2000 · 2-7 players · 60min · weight 2.14 · 227 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
843
Name
Circus Minimus
Year
2000
Rank
10550
Min players
2
Max players
7
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.1429
Num weights
28
Bayes avg
5.57965
Average
6.38885
Users rated
227
Num owned
712
Wanting
9
Wishing
42
Num comments
120
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Variable Player Powers
Categories (3)
AncientFightingRacing
Description (635 chars)

This game borrows its theme and rule basis from the Avalon Hill game, Circus Maximus. This newer version has considerably fewer rules and variability to navigate, but this simplification isn't a bad thing. Players are charged with racing around the ancient Roman Coliseum in a desperate bid for the finish line. Players use a small allotment of gold coins at the beginning of the game to select combinations of weapons, chariots, or drivers. Once the race starts, players use whips to urge their teams, or savage the other players or other players' teams. A system also features driver fatigue, control checks and bodily damage.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.