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Team Yankee

#8101BGG ↗

1987 · 2-2 players · 360min · weight 1.92 · 149 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
8101
Name
Team Yankee
Year
1987
Rank
17651
Min players
2
Max players
2
Playing time
360
Min playtime
360
Max playtime
360
Avg weight
1.9167
Num weights
12
Bayes avg
5.52563
Average
6.12953
Users rated
149
Num owned
505
Wanting
13
Wishing
28
Num comments
85
Fetched at
Wed Apr 29 2026 05:37:11 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hexagon GridModular BoardSimulation
Categories (3)
Modern WarfareNovel-basedWargame
Description (1536 chars)

A game of modern tank battles based on the book Team Yankee by Harold Coyle. Rules use a programmed-learning approach through eight scenarios and also include instructions on creating your own scenarios. From the Game Box: "Here is hands-on experience leading a modern tank company into battle. Team Yankee presents the expertise that the modern tank company commander needs in easy-to-follow game rules format. Two players each form their own strategies as they fight out potential, very real situations on the battlefield of World War III. Soviet units have numbers and firepower; U.S. units have speed and technology. To each side's advantages and disadvantages the players add strategy and leadership. Rules cover the essentials of movement and combat between modern combat units. On this foundation are built special rules covering artillery, morale, chemical warfare, air support, and the other special aspects of modern warfare. The game maps cover the same ground shown in the novel. Eight game scenarios walk you through the rules, unveiling the effects of all the rules, and showing you in detail how to play the game. In the course of playing the scenarios, you will be able to recreate the situations in the book (and perhaps alter their course). The rules chapter on variants lets players change the scenarios to add new rules and replay scenarios to see what effects they will have on the situation. The rules chapter on new scenarios lets players build their own forces and fight out totally new battles."

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.