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Flash Point

#74596BGG ↗

2010 · 1-6 players · 30min · weight 2.14 · 163 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
74596
Name
Flash Point
Year
2010
Rank
9954
Min players
1
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.1429
Num weights
7
Bayes avg
5.58926
Average
6.8684
Users rated
163
Num owned
490
Wanting
6
Wishing
96
Num comments
43
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Action PointsCooperative GameDice RollingVariable Player Powers
Categories (1)
Adventure
Description (1413 chars)

Introduction A fire has erupted in a large home, threatening the property and its occupants. As the first responders to the fire, players must enter the home to rescue the people trapped inside. Resources are scarce, and time is not an ally. As the fire spreads out of control, victims are endangered and the building approaches collapse. Players must cooperate to mount a successful rescue effort. Objective Flash Point is a fully cooperative game, meaning that players win or lose together. To win, players must rescue the victims trapped inside a burning home. The players fail if three or more people die, or if the house collapses from structural failure. Features Fire and smoke spread, interact, flashover and explode through an innovative mechanic. Chain reactions are possible and very deadly. Fully cooperative gameplay where players must work together to overcome the fire and rescue trapped victims. Game scales well, accomodating as few as 1 and as many as 6 players. Solitaire is an option! Two ways to play: the Basic Game introduces key concepts and is a great way to teach new players. The Advanced game adds specialists, two drivable rescue vehicles, hazardous materials, and random start conditions. Multiple difficulty levels accommodate the widest range of player ability and invite replay. Two houseplans are included. Each presents its own challenges.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.