← all games

Guadalcanal: Semper Fi Series

#7177BGG ↗

2003 · 2-2 players · 360min · weight 2.52 · 122 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
7177
Name
Guadalcanal: Semper Fi Series
Year
2003
Rank
12352
Min players
2
Max players
2
Playing time
360
Min playtime
360
Max playtime
360
Avg weight
2.5238
Num weights
21
Bayes avg
5.55782
Average
6.65902
Users rated
122
Num owned
454
Wanting
12
Wishing
23
Num comments
72
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingHexagon GridSecret Unit DeploymentSimulation
Categories (2)
WargameWorld War II
Description (1339 chars)

(from AP website:) Panzer Grenadier finally moves to the Pacific with this game of the intense fighting between U.S. Marines and Japanese soldiers and marines in the tense weeks of 1942. Twenty-four scenarios are included. Guadalcanal is a stand-alone game; no other game from the series is required to play any of the 24 scenarios. Guadalcanal introduces several types of Marine units: Marine rifle, parachute and Raider units plus scouts. The Marines usually have very good morale, and have excellent leadership and strong firepower. Where they’re at time lacking is in support weapons: The Army gets first call on tanks and artillery, and the Marine versions on Guadalcanal are not up to the high quality of the riflemen. Japan counters with Army and navy units of low firepower but fanatically high morale. Japanese artillery isn’t very good, their handful of tanks will barely keep out rifle bullets, and there are few direct support weapons. The key to Japanese success will be to enter close combat with the Marines, where the Japanese warrior spirit can be used to full advantage. Scenarios cover a wide variety of actions. The maps, thought by many to be the most beautiful in the Panzer Grenadier series, cover “historical” terrain rather than the generic coverage of most other games in the series.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.