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Aether

#68943BGG ↗

2010 · 2-4 players · 45min · weight 2.40 · 139 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
68943
Name
Aether
Year
2010
Rank
19942
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.4
Num weights
10
Bayes avg
5.51789
Average
5.8236
Users rated
139
Num owned
111
Wanting
11
Wishing
52
Num comments
65
Fetched at
Wed Apr 29 2026 05:36:17 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceModular BoardPattern BuildingTile Placement
Categories (2)
Abstract StrategyMythology
Description (1273 chars)

Abstract strategy game in the world of ancient elements Aether is a tile placement game with simple rules but packed with deep and strategical game play. In Aether, players use the four primary elements - earth, air, water and fire - in the battle over the mystical fifth element Aether. Are you up to the challenge? Will you be the next ruler of the elemental planes? In the game of Aether, players place element tiles and elementals on the gameboard in pursuit of gaining control of the aether tiles. On his turn, a player must place an element tile on any empty hexagonal on the board. In addition, player may place an elemental on top of the tile he/she just placed. Each elemental on the board has its type defined by the type of element it is placed on. The elemental gains power from this type of element tiles: from the one it is sitting on as well as the ones surrounding it. In addition, each element has its counter element and all counter element tiles touching the elemental reduce its power. The player with the most elemental power surrounding an aether tile wins it for him/herself. At the end end of the game, the player score points for each won Aether tile as well points for elemenentals left unused. The player with the most points is the winner.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.