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Fight in the Skies

#6638BGG ↗

1966 · 2-52 players · 120min · weight 2.45 · 72 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
6638
Name
Fight in the Skies
Year
1966
Rank
15679
Min players
2
Max players
52
Playing time
120
Min playtime
30
Max playtime
120
Avg weight
2.4545
Num weights
11
Bayes avg
5.53401
Average
6.90694
Users rated
72
Num owned
222
Wanting
5
Wishing
19
Num comments
38
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Critical Hits and FailuresDice RollingGrid MovementPaper-and-PencilRole PlayingScenario / Mission / Campaign GameSimulationSquare GridTeam-Based GameVariable Set-up
Categories (3)
Aviation / FlightWargameWorld War I
Description (666 chars)

This is a simulation game designed to re-create the essence of World War I aerial combat in the last two years of the war. All of the major aircraft types of that time are included. Use of maneuver cards, covering the aerobatic possibilities of the era, as well as dice and charts, for probability resolution, make for realistic dogfight challenges. The game has an active club, The Fight in Skies Society, which hosts one or two weekends of play in the Midwest each year and publishes The Aerodrome two to four times each year. Later updated and released by TSR as Dawn Patrol. Expanded by: Zeppelin (Self-published) Re-implemented by: Dawn Patrol

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.