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The Lost Cause: The American Civil War, 1861-1865

#66080BGG ↗

2010 · 1-1 players · 90min · weight 2.57 · 135 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
66080
Name
The Lost Cause: The American Civil War, 1861-1865
Year
2010
Rank
10177
Min players
1
Max players
1
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.5714
Num weights
28
Bayes avg
5.58584
Average
7.29444
Users rated
135
Num owned
334
Wanting
57
Wishing
152
Num comments
79
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action PointsCampaign / Battle Card DrivenChit-Pull SystemDice RollingPoint to Point MovementSolo / Solitaire Game
Categories (2)
American Civil WarWargame
Description (2132 chars)

The Lost Cause: The American Civil War: 1861 - 1865 (States of Siege #4) from the publishers website: After the election of Abraham Lincoln in 1860, State after State in America’s “Deep South” seceded from the Union that the North felt must be preserved. In the ensuing war, brother fought brother as the Confederacy resisted with all its might for over four years in The Lost Cause. This States of Siege solitaire game puts you in the shoes of Jefferson Davis and the Confederate High Command as the Union armies close in from five different directions. With famous Generals like Lee and Johnston leading armies for their new nation, much of the conflict also takes place on the waterways and in the halls of power of foreign governments. Told through the use of Headline and Broadsheet Event cards, history unfolds before your eyes as you direct the Southern war effort on land, sea, the diplomatic and home fronts, in an effort to secure independence and survive as a nation. Can you organize the Confederacy and devise the plans necessary to secure victory? Can you make the best use of scarce Southern resources, allocating them at the right place and time to preserve the Confederacy? Or will relentless Union pressure make it all a Lost Cause? Game Data: Number of Players: 1 Ages: 14 and up Playing Time: approx. 1 (Basic Game) to 1 1/2 hours (Advanced Game) Complexity: 3.5 (Basic Game) or 5 (Advanced Game) on a 9 scale Solitaire Suitability: 9 on a 9 scale Scale: Each unit is one Union Army or Civil War Leader, and each turn is one month Game Components: • One 11” x 17” color Basic game map • One 11” x 17” color Advanced game map • One 8-page, color Basic Game Rules booklet • One 6-page, color Advanced Game Rules booklet • 32 color, die-cut 5/8” mounted game pieces • 24 color, die-cut 3/4” mounted game pieces • 48 (total) ‘Headline’ and 'Broadsheet' cards • One 8.5” x 5.5” color player aid mat • One page of designers notes and extensive examples of play

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.