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Shit!

#653BGG ↗

1996 · 2-6 players · 20min · weight 1.17 · 120 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
653
Name
Shit!
Year
1996
Rank
27179
Min players
2
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.1667
Num weights
18
Bayes avg
5.49325
Average
5.42175
Users rated
120
Num owned
300
Wanting
4
Wishing
15
Num comments
42
Fetched at
Wed Apr 29 2026 05:45:11 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Auction / BiddingSimultaneous Action Selection
Categories (1)
Card Game
Description (1033 chars)

It is a game where everyone simultaneously plays a unique number face down card a la Take 5 (6 Nimmt). There are 5 suits arranged in a circular pattern. The idea is you score the points based on the first person to hit their number traveling clockwise after the current number, e.g. if the colors are Green, Blue, Red, Yellow, Orange, Green, Blue, etc. and the current target card is Orange 6, then the first number after orange 6 wins a number of points equal to the interval. For example, orange 7 would win 1 point, but if it were not there and Green 1 were next closest, it would win 5 points. If the next closest card were orange 5 (unlikely but possible), it would score 49 points. Each player also always has in hand a Shit! card which cannot score, but playing it is the only way to get another card in hand. Strategy comes from watching when people play cards and how many they have left. Time it right and you can play while everyone else is drawing for monster points. It's a fun 20 minutes. The rules are in English.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.