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Iron Tide: Panzers in the Ardennes

#6495BGG ↗

2003 · 2-4 players · 360min · weight 3.03 · 118 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
6495
Name
Iron Tide: Panzers in the Ardennes
Year
2003
Rank
9592
Min players
2
Max players
4
Playing time
360
Min playtime
360
Max playtime
360
Avg weight
3.0294
Num weights
34
Bayes avg
5.59598
Average
7.92881
Users rated
118
Num owned
369
Wanting
30
Wishing
92
Num comments
93
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Chit-Pull SystemDice RollingHexagon GridRatio / Combat Results TableSimulation
Categories (2)
WargameWorld War II
Description (1743 chars)

December 16, 1944 — The Battle of the Bulge — Combat-honed panzer units led veterans and conscripts forward against a quiet sector of the Allied lines where untried and batle-depleted units were sent to turn recruits into soldiers. Scattered, over-extended, and out-gunned units held on, fighting desperately as reinforcements rushed into the frantic battle against the oncoming IRON TIDE. IRON TIDE uses a strength chit-draw mechanic to depict the uncertainties of training, combat, and the fog of war. Battalions have set combat values, but regiments and brigades derive their combat strengths from chits that reflect the probable range of effectiveness of troops with a given level of training and equipment. Combined arms, artillery, aircraft, and the power of armor all weight heavily in the scales of battle. High solitaire rating due to the uncertain value of the game pieces makes replays come alive. IRON TIDE: Panzers in the Ardennes contains: one 28 by 42 inch map 700 die-cut backprinted counters 12-page rules booklet one 17 by 32 inch Turn Record and Order of Battle Chart one 8-1/2 by 11 inch Players Aid card (from the publisher) This game system makes use of hidden combat strengths. Hexagon colored map simulating the Battle of the Bulge from WWII. This game is using a chit pull system similar, but updated from the SPI Operation Typhoon: The German Assault on Moscow, 1941 and Victory in the West series games (Patton's Third Army, Operation Grenade, and Sicily). Players are encouraged to not inspect the enemy side other than what is obvious on top. Thrills and chills as surprises from the hidden stacks upset or reward well laid plans. (user's description)

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.