1991 · 2-2 players · 300min · weight 2.43 · 113 ratings
BGG raw
Description (1828 chars)
"Hannibal: The Second Punic War", is a two-player wargame that covers the conflict between Carthage and Rome, during the period of 218 to 195 B.C.. The Carthaginians, under the military leadership of their general, Hannibal, marched into Italy and won several battle. The Romans, meanwhile, built up their strength and eventually counterattacked, leading to a Roman victory. The game shows the difference between the two military systems, the Carthaginians start out with better leaders, but the Romans have a greater population to build armies from. The game map represents countries of the Western Mediterranean area in which the war actually took place. Each turn represents one year. During each turn, there is in sequence a Diplomacy Segment, a Carthaginian turn and a Roman turn. Basic and Advanced Rules allow customization of gameplay. Strategic movement is performed on the map. When armies engage each other, they are transferred to a Battleboard, which allows for army field positioning and tactical combat. Amphibious Assaults, Recruiting and Promotion on the March, Siege Assault, Naval Combat and Interception, and Neutrals are all part of the basic rules. Tactical Superiority, Roman Battlefield relief, Supply and Attrition, Land Units in naval combat, Limited Intelligence, Blockade, and special rules for Syracuse are Advanced rules. Originally published by Decision Games (I) in Strategy & Tactics magazine #141. Game Scale: Turn: 1 year Map: Point-to-Point Units: 1,500 to 10,000 men, 25-50 warships Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (200 1/2" counters) One 20-page Hannibal: The Second Punic War rules booklet Complexity: Medium Solitaire Suitability: Medium Players: 1 or more Playing Time: 3-5 Hours Players will have to provide one 6-sided die
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.