← all games

Storm Over Dien Bien Phu

#58624BGG ↗

2014 · 1-2 players · 180min · weight 2.58 · 227 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
58624
Name
Storm Over Dien Bien Phu
Year
2014
Rank
6679
Min players
1
Max players
2
Playing time
180
Min playtime
180
Max playtime
180
Avg weight
2.5769
Num weights
26
Bayes avg
5.68232
Average
7.59873
Users rated
227
Num owned
695
Wanting
28
Wishing
119
Num comments
98
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Area MovementArea-ImpulseDice RollingEventsSimulation
Categories (3)
Modern WarfareVietnam WarWargame
Description (1919 chars)

Storm Over Dien Bien Phu is a 2-player wargame simulating the Battle of Dien Bien Phu from March to May 1954, focusing on the French central strongpoints of Gabrielle, Anne–Marie, Beatrice, Eliane, Claudine, Huguette and Dominique. One player controls the French forces, and the other player controls the Viet Minh forces. In the spring of 1954, General Giap shocked the world by doing what had previously been considered impossible—defeating a Western occupying force. Storm Over Dien Bien Phu simulates the climactic moment when the isolated French forces (composed of French legionnaires and elite paratrooper units), and crumbled under the unrelenting pressure of the Chinese–backed Viet Minh forces. Using the Area Move system redefined in Storm Over Stalingrad, the game features the use of cards to augment game play, adding to the tension experienced by both sides. The rules are similar in length to those seen in Storm Over Stalingrad, and are of the same level of complexity, with additions made for the situations encountered in this battle. Additional rules added to the game include sapping, assaulting, and the French supply situation. In addition to these new rules, new cards have been created in order to represent events encountered during the battle. These include “Detonate Mine Shaft”, “Rats of the Nam Yum”, “Giap Demands Success”, “Propaganda”, “Débouchez à Zéro!”, and “B-26 Bombers”. Game Scale: Turn: 1 week Map: Area Unit: Infantry Platoons/Companies Game Inventory: One 22" X 34" mapsheet One and a half countersheets (264 5/8" counters) One 12 page Game Rulebook Card deck with 55 full-color cards Four six-sided dice Complexity - Low Solitaire suitability - Low Playing time - Up to 3 hours Designer: Nick Richardson Developer: Brian Youse Game Artwork: Nicolas Eskubi

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.