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Polterdice

#5784BGG ↗

2003 · 2-5 players · 60min · weight 1.33 · 124 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
5784
Name
Polterdice
Year
2003
Rank
29919
Min players
2
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.3333
Num weights
12
Bayes avg
5.4527
Average
4.60746
Users rated
124
Num owned
211
Wanting
0
Wishing
11
Num comments
60
Fetched at
Wed Apr 29 2026 05:49:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Betting and BluffingDice RollingModular Board
Categories (1)
Dice
Description (959 chars)

Polterdice is set in a haunted mansion in which treasures have been stashed away by ghosts. Players move their men ("meeples", if you will) up sets of stairs hoping to be the first to reach the top of the staircase. Which staircases you can move up and how much you can move are determined by rolling 8 dice and combining them into pairs. When one of a player's men reaches the top of a staircase, he gets treasure as well as the option of challenging the Polterdice (ghosts of the former inhabitants of the mansion whom you must "capture" for additional treasure) for more money. If he loses the challenge, it goes to the next player on the staircase and so-on until someone wins or everyone loses. The key mechanic is deciding how to "spend" your dice rolls on which men in which part of the mansion. The designers note that the game is inspired by Can't Stop, and is therefore dedicated to Sid Sackson (who died during the production of the title).

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.