1992 · 2-2 players · 360min · weight 3.50 · 122 ratings
BGG raw
Description (1465 chars)
Operation Mercury: The German Airborne Assault on Crete, 1941 is a company/battalion scale game simulating the battle between Germany and the British/ANZAC/Greek forces on the Mediterranean island of Crete in May of 1941. The game system, based on the award winning Series: Operational System (GMT) which first appeared in Operation Shoestring: The Guadalcanal Campaign, 1942 and Air Bridge to Victory: Operation Market-Garden, 1944, allows for multiple combat options. The system also takes into account unit morale and efficiency as well as formation strength when resolving combat. Game Scale: Game Turn: 8 hours Hex: 0.93 miles / 1.5 kilometers Units: Company to Battalion Game Components: 40 page Rulebook 8 Player Aid Cards (x3 dual-sided,x5 single-side) Player Aid Card #1 - Convoy/Campaign Game Victory Point Schedule(dual-sided) Player Aid Card #2 - Paradrop & Amphibious Landing Table/Naval Attack Table(dual-sided) Allied Campaign Options/German Campaign Options(dual-sided) Allied Naval Display(single-side) German Air Operations Display(single-side) Allied Setup Card(single-side) German Setup Card(single-side) Allied Naval Setup Card(single-side) 2 full color map-sheets- 22 x 34" 2 dual-side countersheets (480 1/2" counters) 10-sided die Solitaire Playability: Very High Complexity Level: Medium Players: 2 or more Playing Time: 8-15 hours
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.