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Europe at War

#5727BGG ↗

1985 · 1-2 players · 120min · weight 1.76 · 68 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
5727
Name
Europe at War
Year
1985
Rank
18809
Min players
1
Max players
2
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
1.7647
Num weights
17
Bayes avg
5.52153
Average
6.42941
Users rated
68
Num owned
228
Wanting
13
Wishing
16
Num comments
59
Fetched at
Wed Apr 29 2026 05:37:12 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Area MovementDice RollingGrid MovementSimulationStat Check Resolution
Categories (2)
WargameWorld War II
Description (951 chars)

Europe at War simulates the complete World War II in Europe, from 1941 onwards, using only three pages of rules and uses the same basic game system as the introductory level War at Sea. John Edwards expanded the design to fight the entire war. The game consists of a large three panel area map of Europe, counters for each of the participants (basic troops, armor, aircraft, naval units, and leaders), and a dice. Control of certain map areas is important for production, which is the first action done in the sequence of play. Players then alternate moving units, in a strict order, and have combat. Combat is simultaneous. One die is rolled for each attacking and defending unit... each roll of 6 scores a 'hit'. Losing player chooses either an aircraft/armour unit or rolls a die for army/leader losses. The winner is the player who is first to eliminate the opposition's top two leaders. (Allies: Churchill, Stalin; Axis: Hitler, Goering)

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.