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Kingpin

#57037BGG ↗

2009 · 2-2 players · 30min · weight 2.29 · 171 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
57037
Name
Kingpin
Year
2009
Rank
16060
Min players
2
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.2941
Num weights
17
Bayes avg
5.53231
Average
6.09649
Users rated
171
Num owned
215
Wanting
6
Wishing
42
Num comments
47
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Grid MovementHand ManagementTile PlacementVariable Player Powers
Categories (3)
Abstract StrategyFightingMafia
Description (1364 chars)

Kingpin is a tactical board game for 2 players, aged 18 and above. The estimated gameplay time is 15 – 30 minutes. Participants play the roles of the eponymous kingpins – mafia bosses. The objective of the game is to defeat the enemy mafia, led by the opponent. In Kingpin, players choose between three different crime syndicates: the Italian Mafia, the Russian Mob, and the Yakuza. Each organization has different pieces, changing the style of each game. The Yakuza prefers quiet assassinations, the Russian Mob overcomes its opponents with sheer firepower, and the Mafia specializes in swift drive-by shootings. The game "neo noir" theme borrows heavily from cult gangster movies and graphic novels, such as the works of Quentin Tarantino or Frank Miller. Three important features of the game are: a two-sided game board featuring two different maps, three victory conditions available for the players, and the lack of randomness during play. The authors describe it as a fast-paced game of nerves, somewhere between a Mexican standoff and a game of chess where the rooks and bishops run around with Tommy-guns. Because of the suggestive theme, the publisher considered this title unsuitable for children. The game contains the following components: - double-sided board, - 24 gangster tiles, - 3 action tokens, - 12 fire tokens, - game rules.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.