← all games

Warriors of Japan: A Country Aflame 1335-1339

#55781BGG ↗

2016 · 1-2 players · 150min · weight 2.18 · 160 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
55781
Name
Warriors of Japan: A Country Aflame 1335-1339
Year
2016
Rank
9943
Min players
1
Max players
2
Playing time
150
Min playtime
150
Max playtime
150
Avg weight
2.1818
Num weights
11
Bayes avg
5.58943
Average
6.94263
Users rated
160
Num owned
750
Wanting
28
Wishing
187
Num comments
103
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (11)
Area Majority / InfluenceArea MovementDice RollingFinale EndingImpulse MovementMovement PointsSimulationTug of WarVariable Set-upVictory Points as a ResourceZone of Control
Categories (3)
MedievalPoliticalWargame
Description (2072 chars)

After the enormous critical and sales success of Warriors of God: The Wars of England & France, 1135-1453, MMP is proud to present the grandfather of Warriors of God, Nakajima’s masterpiece, Warriors of Japan. Long considered one of the greatest games to ever be published in Japan, Warriors of Japan will feature much of the same system as we have seen in Warriors of God: The Wars of England & France, 1135-1453. The game covers the Nanboku-cho period of Japanese history and simulates one of the most dynamic and important periods in Japanese history. From 1336-1392, all of Japan was aflame with war. After the fall of a corrupt and ineffective emperor, the two great courts of Japan dueled to determine the future ruler of the country. Warriors of Japan covers the vital period following the destruction of the Kamakura shogunate and the fight to find a successor. Players of Warriors of God: The Wars of England & France, 1135-1453 will find much familiar here, however, unlike the enormous time period covered in Warriors of God: The Wars of England & France, 1135-1453, Warriors of Japan covers only 4 years. Subtle changes in the system to cover this unique period have been exchanged in Warriors of Japan. For example, Leaders no longer die from old age but rather can switch sides unexpectedly during a combat. Subtle changes in the movement and combat rules will add to the strategy to a greater extent than in Warriors of God: The Wars of England & France, 1135-1453. A random game start generator will keep each game fresh and interesting. Warriors of Japan also brings us home to our wargaming roots. To learn and discover some new period of history that we didn’t know about before in much the same way we discovered history through our wonderful hobby in our youth. Warriors of Japan Components: One 34” by 22” map 140 1” counters 16 page full color rulebook Game Details: Solitaire Rating: Excellent Complexity: Easy Playing Time: 4-10 hours Scenarios: 1 (from MMP website)

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.