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Drive on Stalingrad: Battle for Southern Russia Game

#5480BGG ↗

1977 · 2-2 players · 1200min · weight 3.35 · 191 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
5480
Name
Drive on Stalingrad: Battle for Southern Russia Game
Year
1977
Rank
11711
Min players
2
Max players
2
Playing time
1200
Min playtime
1200
Max playtime
1200
Avg weight
3.3462
Num weights
26
Bayes avg
5.5647
Average
6.5445
Users rated
191
Num owned
587
Wanting
15
Wishing
28
Num comments
141
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Dice RollingGrid MovementHexagon GridMovement PointsRatio / Combat Results TableScenario / Mission / Campaign GameSimulationTurn Order: ProgressiveZone of Control
Categories (2)
WargameWorld War II
Description (1868 chars)

Drive on Stalingrad: Road to Ruin: The German 1942 Summer Offensive, is a divisional level simulation of the German drive across the Don River towards Stalingrad and the Caucasus in the summer and fall of 1942. In the summer of '42, the wide-open steppeland was ripe for the blitzkrieg tactics of the German High Command. And with its vast Caspian oil reserves, the South of Russia was an irresistible target for the Wehrmacht's next offensive. At least for Hitler it was. In this operational level game, players maneuver colorful cardboard playing pieces on two beautifully illustrated four-color maps of Southern Russia. These playing pieces, representing panzer regiments, tank corps, and infantry divisions, are based upon the actual military units involved. Additional counters represent headquarter and cavalry units, supply transports, air support, and the historical commanders of the armies. A hexagonal grid superimposed upon the map regulates deployment, movement, and battle engagement of the playing pieces. The roll of a die on simple probability charts determines each combat's outcome. In DRIVE ON STALINGRAD, players recreate Hitler's gamble in the summer of '42. Game Inventory: Two 22 x 34" maps Two dual-side printed countersheets (600 1/2" counters) One 16 page rules booklet Two player aid Charts & Tables One Game-Turn Record & Reinforcement Track One 6-sided die Complexity Level: Medium Playing Time: 3 - 7 hours (BGG description:)Divisional-level game of the German drive across the Don in the summer and fall of 1942, using a modified version of the Panzergruppe Guderian system. Changes from Panzergruppe Guderian include expanded air rules providing new missions for air units, truck units for extended supply lines, and the "Hitler Directive Table", which can place a variety of demands and restrictions upon the German player.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.