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The Lord of the Rings Tarot Deck and Card Game

#5248BGG ↗

1997 · 2-6 players · 20min · weight 1.38 · 124 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
5248
Name
The Lord of the Rings Tarot Deck and Card Game
Year
1997
Rank
29746
Min players
2
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.375
Num weights
16
Bayes avg
5.46059
Average
4.73468
Users rated
124
Num owned
410
Wanting
4
Wishing
28
Num comments
66
Fetched at
Wed Apr 29 2026 05:49:34 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hand Management
Categories (3)
Card GameFantasyNovel-based
Description (973 chars)

All players start out as Free Peoples of Middle-earth on a journey to Mount Doom with the hopes of destroying the One Ring so it won't fall into the evil hands of Sauron. The Journey is represented by the playing of cards from your hand onto the Journey Pile (discard pile). The players as a group reach Mount Doom (i.e., the round ends) as soon as one player has run out of cards. Along the way, players will be influenced by the forces in Middle-earth, and some may be pulled by the Dark Forces to join Sauron in his attempt to gain control of the Ring. This is represented by playing Dark Forces cards and earning Dark Points. Players earn Victory Points in their journey, representing bravery and their dedication to the cause of either Gandalf or Sauron. At the end of the game, the player or players with the most Victory Points is the winner. Three rounds constitute a game. Each round represents one of the three books in Tolkien's The Lord of the Rings trilogy.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.