1995 · 1-2 players · 600min · weight 2.52 · 194 ratings
BGG raw
Description (1259 chars)
Glory: The Battles of First & Second Manassas and Chickamauga, 1861-63 is the first game in GMT's Series: Glory (Richard Berg). Glory presents three American Civil War battles - First Manassas (1861), Second Manassas (1862) and the Battle of Chickamauga (1863) - as never before seen. The new game system combines sophistication with ease of accessibility: the rules are less than eight pages and there are practically no charts. The system combines mostly familiar mechanics with just enough new ones to add spice and challenge to comfortable familiarity. And while you can start playing in about 15-20 minutes, it will take far longer to master the nuances of play. To add to all of that, there are four different ways to play the game, from Igo-Hugo all the way to command oriented LIMs. Game Scale: Game Turn: 75 minutes Hex: 250 yards / 229 meters Units: Brigades Game Inventory: Two 22 x 34" full color mapsheets One dual-side printed countersheet (240 1/2" counters) One dual-side printed countersheet (176 5/8" counters) One 8-page Glory rules booklet One 8-page Glory scenario booklet One single-sided Charts & Tables players aid card One 10-sided die Solitaire Playability: High Complexity Level: Low Players: 2 or more Playing Time: 3-10 hours
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.