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Eschnapur

#510BGG ↗

2000 · 3-5 players · 60min · weight 2.35 · 225 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
510
Name
Eschnapur
Year
2000
Rank
20668
Min players
3
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.3529
Num weights
17
Bayes avg
5.51565
Average
5.67329
Users rated
225
Num owned
540
Wanting
8
Wishing
33
Num comments
84
Fetched at
Wed Apr 29 2026 05:37:12 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Auction / BiddingTrading
Categories (1)
Exploration
Description (1037 chars)

Eschnapur is a game where players explore an Indian temple and try to discover the secret treasures hidden within. The game is a mixture of a variety of mechanisms; discovery chips, movement tiles, supply tiles and symbol cards. The game board shows a top-down view of the temple, showing a path through the temple off which are many niches holding the treasures. The pathway has stepping stones marked with a variety of symbols, one in front of each. To open the niche you must have the right symbol. To move around, you must spend footprint tiles. To obtain these, the player must reveal 2 supply tiles, keeps one and auctions the other. Players bid with anything they have, tiles, coins, cards. Sounds confusing? It is. You must win auctions to get the stuff you need to win more auctions and move and open niches and collect treasures to score points to win the game. It might take a player a while to figure the true value of all of the items and how it all fits together, but once a player has the idea, the game really works.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.