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Great War at Sea: U.S. Navy Plan Orange

#4918BGG ↗

1998 · 2-4 players · 120min · weight 2.38 · 123 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
4918
Name
Great War at Sea: U.S. Navy Plan Orange
Year
1998
Rank
12895
Min players
2
Max players
4
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
2.381
Num weights
21
Bayes avg
5.55256
Average
6.78781
Users rated
123
Num owned
466
Wanting
8
Wishing
26
Num comments
76
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hexagon Grid
Categories (2)
NauticalWargame
Description (655 chars)

The Great War at Sea series hypothetical situation of possible naval action between US and Japan in the 1930s. Game is based on actual US navy plans. Players plot their task forces moves on the strategic map and when contact is made combat is fought on the tactical map. Also published in Separate Volume #11 of Command Magazine Japan. The early boxes included a separate 4 pages insert trying to link the operational and tactical levels of the game that was tittled "Great War at Sea System Advanced Tactical Rules". Avalanche Press in 2008 released a comb bound book called Great War at Sea: South China Sea which used the map from War Plan Orange.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.