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Picket Duty: Kamikaze Attacks against U.S. Destroyers – Okinawa, 1945

#44890BGG ↗

2013 · 1-1 players · 480min · weight 2.86 · 215 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
44890
Name
Picket Duty: Kamikaze Attacks against U.S. Destroyers – Okinawa, 1945
Year
2013
Rank
8544
Min players
1
Max players
1
Playing time
480
Min playtime
60
Max playtime
480
Avg weight
2.8621
Num weights
29
Bayes avg
5.61785
Average
7.25107
Users rated
215
Num owned
829
Wanting
62
Wishing
240
Num comments
109
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Solo / Solitaire Game
Categories (3)
NauticalWargameWorld War II
Description (1187 chars)

By the time of the invasion of Okinawa in April 1945, the US Navy devised a plan to help ward off the expected kamikaze attacks during the battle for the island. In order to provide an early warning system for impending kamikaze attacks, the US Navy established 16 radar picket stations around the island. "Picket Duty" is a solitaire wargame where you - as the captain of a Fletcher Class destroyer - fend off kamikaze attacks while performing picket duty off Okinawa. The game covers the time period from late March 1945 to late June 1945. Your goal is simple - survive. The game comes with a basic game, advanced game, six historical scenarios, two hypothetical scenarios, a mini-campaign and a full campaign. Optional rules are also included. Each game turn is divided into three phases, each depicting an eight hour period. Key crew members are depicted with certain functions, as well damage control teams. 27 types of Japanese planes are represented. Some planes have special attack capabilities. Game features include: Weather - Damage Control - Ammo and Fuel Consumption - Ship Trim and Listing - Land and Ship Radar - Air and Surface Fire Support - Ohka attacks, and more.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.