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Ayar: Children of the Sun

#429438BGG ↗

2025 · 1-4 players · 90min · weight 3.25 · 756 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
429438
Name
Ayar: Children of the Sun
Year
2025
Rank
2811
Min players
1
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
3.25
Num weights
52
Bayes avg
6.06843
Average
7.9186
Users rated
756
Num owned
1444
Wanting
191
Wishing
1177
Num comments
151
Fetched at
Sat May 02 2026 15:54:52 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Area Majority / InfluenceHighest-Lowest ScoringPoint to Point MovementSet CollectionSolo / Solitaire GameTile PlacementTrack MovementWorker Placement
Categories (3)
AncientCivilizationEducational
Description (1294 chars)

Retell the incredible origin myth of the Inca in this dramatic mid-weight eurogame. In the beginning, Viracocha the creator brought forth Inti, the sun god, and Mama Quilla, the moon god. From the union of these two gods sprang four sons and four daughters: the Ayar. These siblings were tasked with guiding the first clans and teaching them the skills needed to build a civilization. As they traveled the land in search of fertile ground, the Ayar one by one met their fates until only two remained to found Tawantinsuyu – the Inca Empire. In Ayar: Children of the Sun, players take control of one of the first clans, journeying with the Ayar across the Andes. Follow their teaching and improve your skills at farming, pottery, weaving, and reed bundling. As well as advancing your own clan, you must influence the progress of the Ayar, ensuring the survival of those who reward your most developed skills. Seek the approval of Mama Quilla through long-term strategy, and please Inti with tactical play. Be careful not to earn the ire of one of these jealous gods because at the end of the game, whichever one favors you least will determine your final score. The future of your clan – and the Inca civilization – is in your hands. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.