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Ananda

#428577BGG ↗

2024 · 2-4 players · 45min · weight 1.33 · 120 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
428577
Name
Ananda
Year
2024
Rank
12296
Min players
2
Max players
4
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
1.3333
Num weights
3
Bayes avg
5.55847
Average
6.78833
Users rated
120
Num owned
235
Wanting
20
Wishing
91
Num comments
26
Fetched at
Sat May 02 2026 16:54:48 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Hand ManagementPattern BuildingTile Placement
Description (1421 chars)

Balance is the most important thing at Ananda, balance between body and soul, meditation and work, but above all between building and getting new building blocks. In Ananda, players build a temple with 63 domino-style tiles and let their monks meditate there. The larger the colored area built, the more karma points the player can collect. More specifically, at the start of their turn, a player must move their monk to a new colored area on the game board. They then play as many tiles from their hand as they wish, as long as at least one of the tiles is adjacent to their monk, all of the placed tiles expand the color area, and each tile covers precisely two tiles that are on the same level. (Tiles do not need to be on the same level to be part of the same color area.) After you finish placing tiles, count the number of squares that comprise the color area to determine your area value. You may then discard meditation cards of this color from your hand that sum to this number or less. Next, you draw face-down tiles from the reserve equal to the difference between your area value and your meditation value, with your rack holding at most eight tiles. Finally, if you have more tiles on your rack than cards in hand, draw cards from your personal deck to make those numbers match. Once all the tiles have been built, the player who has scored the most karma points with their played meditation cards wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.