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Wilmot's Warehouse

#424975BGG ↗

2024 · 2-6 players · 30min · weight 1.19 · 1,488 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
424975
Name
Wilmot's Warehouse
Year
2024
Rank
1933
Min players
2
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.1923
Num weights
26
Bayes avg
6.27874
Average
7.51172
Users rated
1488
Num owned
2830
Wanting
168
Wishing
1230
Num comments
303
Fetched at
Sat May 02 2026 15:54:15 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Cooperative GameMemoryReal-TimeStorytelling
Categories (2)
MemoryVideo Game Theme
Description (663 chars)

In Wilmot's Warehouse, your team will work co-operatively to organize the warehouse, using memory, imagination, and silly stories you make up. Draw product tiles from the stack, discuss what they look like, and place them somewhere you'll remember. After you place each tile, you flip it over and can't look at it again until the end of the game, so your team has to remember where you've placed previous tiles as you decide where to place new ones. At the end of the game, in a five-minute rush, your team has to match all 35 face-down tiles with customer cards. Consult your performance review to see how well you did! —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.