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Spooktacular

#420931BGG ↗

2025 · 1-5 players · 45min · weight 2.00 · 1,008 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
420931
Name
Spooktacular
Year
2025
Rank
2720
Min players
1
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2
Num weights
27
Bayes avg
6.08452
Average
7.54957
Users rated
1008
Num owned
2126
Wanting
291
Wishing
1729
Num comments
225
Fetched at
Sat May 02 2026 15:54:50 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area MovementSet CollectionSolo / Solitaire GameVariable Player Powers
Categories (3)
HorrorMovies / TV / Radio themeScience Fiction
Description (1317 chars)

It's Halloween night, 1986, and the all-night Spooktacular Film Festival is running in full swing in the midst of a wild thunderstorm. Suddenly, lightning strikes, overloading the theater's power circuits and releasing a hundred years of cinematic monsters from the silver screen. As one of those monsters, YOU are now free to wreak havoc. Terrify and devour unsuspecting moviegoers in a race to become the most terrifying monster of all time! In Spooktacular, play as one of twenty movie monsters, each with their own way of playing the game. Easy to understand rules are the base of the game, and everything else you need to know is right on your monster board. Tons of variability and devious monster abilities to discover will keep you coming back to the theater. Spooktacular is played over a series of rounds. Players perform the turn steps on their monster in order, then pass the turn to the player to their left. Playing cards, adding guests, moving, spooking, devouring, and interacting with your monster’s unique abilities are common things you might do on a turn As soon as any player reaches 50 points OR there are no more tickets to take, this signals the end of the game. All players gain points equal to the points showing on any tickets they may have. The player with the most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.