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GD '41

#4202BGG ↗

1996 · 1-2 players · 2400min · weight 3.38 · 120 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
4202
Name
GD '41
Year
1996
Rank
11895
Min players
1
Max players
2
Playing time
2400
Min playtime
60
Max playtime
2400
Avg weight
3.375
Num weights
16
Bayes avg
5.5628
Average
7.03917
Users rated
120
Num owned
463
Wanting
16
Wishing
43
Num comments
61
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingHexagon GridLine of SightSimulation
Categories (2)
WargameWorld War II
Description (1773 chars)

GD '41: is Game number 9 in the Gamers Tactical Combat Series (TCS) by The Gamers and is the second in the series to cover the Infantry Regiment Grossdeutschland in World War II. This time the IRGD is driving toward Tula and Moscow. The final German attack on Moscow began on 30 September 1941 with the battles of encirclement at Bryansk and Vyazma. Further south, Guderian’s Second Panzer Group captured Orel on 3 October without fighting and pushed on to the Zusha River. While Mtzensk fell on 10 October, further advances would have to wait until the pocketed Russians could be eliminated. The Russian 4th Tank and 201st Parachute Brigades had been fighting rear guard actions as the Germans advanced beyond Orel. Mtzensk’s defense fell under the newly formed 26th Army composed of the 6th Guard Rifle Division, 4th and 11th Tank Brigades, 41st Cavalry Division, and the 5th Parachute Corps (three Parachute Brigades). The German drive on Tula resumed on 22 October in spite of the terrible German supply situation. Russian defenses proved too much for the frontal assault attempted by the 4th Panzer Division, so a combined attack by the 3rd and 4th Panzer Divisions along with Infantry Regiment Grossdeutschland was ordered for 23 October. Game Scale: Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full-color mapsheets Three dual-side printed countersheets (2 combat, 1 markers - 840 1/2" counters) One 28-page TCS version 3.1 system rulebook One 24-page GD '41 game specific rulebook Two 4-page TCS version 3.1 Charts & Tables folders Two Player Aid cards Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 1 or more Playing Time: 1-40 hours

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.