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Scary Tales: Snow White vs. The Giant

#41334BGG ↗

2009 · 2-2 players · 20min · weight 1.47 · 169 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
41334
Name
Scary Tales: Snow White vs. The Giant
Year
2009
Rank
29317
Min players
2
Max players
2
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.4737
Num weights
19
Bayes avg
5.47237
Average
5.14039
Users rated
169
Num owned
465
Wanting
3
Wishing
21
Num comments
73
Fetched at
Wed Apr 29 2026 05:48:06 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hand Management
Categories (4)
Card GameDiceFantasyFighting
Description (1519 chars)

Snow White vs. The Giant is the second game in the Scary Tales series of two-player games pitting common fairy tale characters against each other. Here's more about the two characters in this game from the publisher: "Fee, Fi, Fo, Fum...you don't want to mess with this chum. The Giant can crush his foes with his enormous strength, and he has his Magic Hen on his side, as well. But sly Snow White is no longer her sweet self, and she has some tricks up her sleeve, including the assistance of her Seven Dwarfs. Will the kingdom thrive under the rule of either of these challengers? A battle of enormous proportions awaits!" The setting for Scary Tales is a kingdom, where a battle awaits as the king has died, leaving no heir. While the enchanted forest is feared and the castle is covered in dark clouds, corruption has affected the town and only those with the utmost abilities in Strength, Wisdom, Magic and Luck will be able to collect enough relics from the stories of long ago to prove themselves worthy of being the new leader. The challengers are sharp, indomitable, and devious - and with each match-up, it is uncertain who will win the crown. Each character comes with its own unique ability which may be used once per game and a color coded set of dice. A set of power cards and fortune cards, a fairy card and a die associated with said fairy comprise the contents of the game. To win, a player needs to obtain seven points worth of relics, and hold on to them until the beginning of their next turn.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.