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D'raf

#410BGG ↗

1997 · 3-5 players · 45min · weight 1.75 · 147 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
410
Name
D'raf
Year
1997
Rank
14471
Min players
3
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
1.75
Num weights
4
Bayes avg
5.54107
Average
6.18585
Users rated
147
Num owned
277
Wanting
41
Wishing
71
Num comments
51
Fetched at
Wed Apr 29 2026 05:37:24 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Tile Placement
Categories (1)
Racing
Description (1060 chars)

The object of the game is to be the first to drive your car off the side of the table. A road which has as many lanes as contestants is constructed from a number of gray road tiles. Each turn, players select a card from 2 to 10, which is the number of spaces they're moving. After these are revealed remembering that players cannot duplicate a card played by someone previous, players move forward down the road. Each of the cards allows for a certain number of road tile placements from your supply, a number of maneuvers per turn, and the damage your current speed will inflict should you careen into another car. Additionally, a percent of the tiles have special actions associated with them, which give the car on them the ability to jump, or hit a semi-truck, or skid out of control, or just plain slow down 'cuz there's a Smokey comin' on his flipside... The game is over when a car reaches the edge of the table, which gives the game a variable ending. Plus if ever a group of cars pulls out to a six-space lead, then all trailing cars are eliminated.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.