2025 · 1-4 players · 15min · weight 1.71 · 197 ratings
BGG raw
Description (2280 chars)
Ka-ching! Ka-ching! The sounds of slot machines paying out their lucky winners are everywhere. Build up the central strip with popular themed casinos to turn this town into a proper gambler's haven. Casinopolis is a standalone entry in the Sprawlopolis line of games, and plays similarly to the original with a few new twists. Place cards in an expanding map to create large groups of casinos, line up jackpot icons along roads, and balance scoring from three unique goals. You’ll need a little luck and a whole lot of skill to maximize your winnings! Casinopolis has 18 double-sided cards. One side shows the blocks that players use to expand their map, while the other side shows unique scoring conditions. 3 of these are randomly dealt at the start of the game to establish the 1-, 2-, and 3-chip bets for the game. The higher the bet, the more points that goal is worth at the end of the game. Players take turns adding a single card to the map. Cards must be added in a horizontal alignment. They can be placed next to or overlapping a previously-placed card. Each card features 4 blocks split among the 3 different casino colors. Adjacent blocks that share a color form larger casinos. Blocks can include up to 2 roads on them. Each road costs points at the end of the game, though their impact can be lessened by connecting segments across multiple blocks to form a single road. The longest road at the end of play is the Strip, where the most important casinos can be found. Roads may also include 1 or more of the 6 lucky symbols, which can pay off substantially at the end if lined up properly. Once all 15 cards have been played, the game ends and points are scored. Players gain 1 point per block from the largest casino of each type that is adjacent to the Strip, then lose 1 point for each road. Each scoring goal is evaluated in order, with each instance of the condition adding 1, 2, or 3 points to the total based on the goal’s placement at setup. Next, jackpots are scored: for each run of 3 or more matching lucky symbols that are adjacent on a shared road, score 1 point per icon. Finally, the total is compared to the target number: the sum of the 3 numbers listed on each goal card. Score higher than the target number to win the game!
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.