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Genial Spezial

#40830BGG ↗

2009 · 2-4 players · 40min · weight 1.90 · 224 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
40830
Name
Genial Spezial
Year
2009
Rank
12842
Min players
2
Max players
4
Playing time
40
Min playtime
40
Max playtime
40
Avg weight
1.9
Num weights
20
Bayes avg
5.55295
Average
6.07478
Users rated
224
Num owned
410
Wanting
14
Wishing
48
Num comments
76
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
EnclosureTile Placement
Categories (1)
Abstract Strategy
Description (1210 chars)

'Einfach Genial' becomes Genial Spezial, and goes up in height as there are two different towers involved. Players still try to collect as many points in all four symbol colours. Points are given when a player connects two or more towers with his tiles, with the larger towers also giving special points. In a turn, a player places one of his two-hex tiles on an empty space on the board. He will try to connect two or more towers, as this brings him as many points for a colour as stated on the coloured chips on the tower. When scored, the chips are turned on their black side that has a different scoring. New chains will score better than enlarging an existing one as this will only score for the new connected tower. There are bonus fields which advance any one colour 1 space on the score track when a tile is placed over them. Connecting the large towers gives a bonus of one point in every colour for each large tower in the chain, which can be very rewarding. The game ends after 20 rounds when all players have placed their tiles. Each player's weakest colour on his score track is his score, with the highest score being victorious. —description from the Nuremberg preview at Gamepack.nl.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.