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Kinfire Delve: Callous' Lab

#406174BGG ↗

2024 · 1-2 players · 60min · weight 2.17 · 1,333 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
406174
Name
Kinfire Delve: Callous' Lab
Year
2024
Rank
1667
Min players
1
Max players
2
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.1724
Num weights
29
Bayes avg
6.36466
Average
7.99087
Users rated
1333
Num owned
4951
Wanting
147
Wishing
927
Num comments
242
Fetched at
Sat May 02 2026 15:54:02 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Cooperative GameDice RollingMove Through DeckMulti-Use CardsSolo / Solitaire Game
Categories (3)
Card GameFantasyHorror
Description (1541 chars)

In Kinfire Delve: Callous' Lab, a tactical and cooperative card game, you will fight your way through the well deck of challenge cards to reach Callous, the Master of the Well, and face him in an epic final battle. Callous' Well is made up of four challenge cards, with Callous himself in the middle. As a challenge is defeated, another takes its place, with 57 challenge cards in total. As you face the challenges of the Well, you may play a skill card from your hand only when it matches the color of the challenge card, e.g., if you're facing a red challenge card, then you may play only a red skill card. Some cards have two colors, and some are white, that is, wild. If the card you play does not defeat the challenge, you'll be able to add some progress to it and attempt it again, though you may suffer a penalty for doing so. Other seekers can provide help by playing one of their own cards as a boost, but beware. Running out of cards nets you an exhaustion card before you can draw a new hand. Exhaustion cards are never good, but some are worse than others. Defeating a challenge provides you a reward, such as regaining health or delving deeper into the Well, which is represented by discarding unseen challenge cards. Once you've made your way to the bottom of the Well, you'll face Callous himself. All Seekers share a health pool, and if the pool reaches zero, you're defeated. This is a game that requires teamwork and persistence as the wells of Atios are unpredictable and quite dangerous. -description from publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.