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Raid! Commando Operations, in the 20th Century

#4037BGG ↗

1977 · 2-2 players · 240min · weight 2.63 · 176 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
4037
Name
Raid! Commando Operations, in the 20th Century
Year
1977
Rank
28324
Min players
2
Max players
2
Playing time
240
Min playtime
30
Max playtime
240
Avg weight
2.625
Num weights
24
Bayes avg
5.48556
Average
5.49517
Users rated
176
Num owned
693
Wanting
1
Wishing
17
Num comments
135
Fetched at
Wed Apr 29 2026 05:48:02 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Hexagon Grid
Categories (3)
Modern WarfareWargameWorld War II
Description (954 chars)

Raid!: Commando Operations in the 20th Century, is a tactical-level simulation of commando tactics and operations from World War II to the near future. First appeared in Strategy & Tactics magazine #64 (September/October 1977). From the introduction: Raid! The game is played by scenario. There are several historical scenarios as well as provisions for the players to make up their own. The map is a 3-color map. Units are two- or four-man fire teams, with individual tanks, truck, command centers, helicopters, etc. depicted. There are extensive and rational command control rules. Game Scale: Game Turn: 2 minutes Hex: 27 yards / 25 meters Units: 2 to 4 soldiers Game Inventory: One 22 x 34" six color maps One dual-side printed countersheet (200 1/2" counters) One 12-page Raid! rulebook One 6-sided dice (not included in magazine version) Solitaire Playability: Medium Complexity Level: Medium Players: 2 or more Playing Time: .5-4 hours

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.