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Avalon: The Riven Veil

#402276BGG ↗

2026 · 2-5 players · 120min · weight 3.25 · 41 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
402276
Name
Avalon: The Riven Veil
Year
2026
Rank
19190
Min players
2
Max players
5
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
3.25
Num weights
16
Bayes avg
5.52026
Average
7.92195
Users rated
41
Num owned
171
Wanting
50
Wishing
587
Num comments
90
Fetched at
Sat May 02 2026 17:13:04 GMT+0000 (Coordinated Universal Time)
Mechanisms (11)
Area Majority / InfluenceCard Play Conflict ResolutionEnd Game BonusesHand ManagementKing of the HillMap AdditionMulti-Use CardsPrisoner's DilemmaSimultaneous Action SelectionTurn Order: Stat-BasedVariable Player Powers
Categories (9)
AdventureBluffingExplorationFantasyFightingMedievalMiniaturesMythologyReligious
Description (1146 chars)

Arthur and Mordred fell at Camlann field, Arthur's body has been taken to Avalon, and unknown to the fey, Mordred followed...for the shattered son of King Arthur is not dead. By way of forbidden lore, his body endured the wounds of Excalibur and followed along the hidden ways to Avalon. Now the veil between the magical and the mundane has been pierced, and the wound calls like a beacon. The way is open, and all those with the sight now see it, so they come — some to defile the land, some to defend it. In Avalon: The Riven Veil, an Arthurian-based area-control and exploration game, you lead mighty factions through the misty veil to discover what awaits on the mystical isle of Avalon. Explore the mists, discover legendary items of power, bond mythic beasts, hunt for the grail, and prepare for war. The game ends when you reach the end of the final season (season 2 or 3 depending on your selected game length). Each player gains the Victory Points from the revealed settlement slots of their Faction Board then whoever has the most Victory Points at the end of that Season, wins the game. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.