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No Retreat!: The Russian Front 1941-1944

#38877BGG ↗

2008 · 2-2 players · 45min · weight 2.58 · 197 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
38877
Name
No Retreat!: The Russian Front 1941-1944
Year
2008
Rank
6945
Min players
2
Max players
2
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.575
Num weights
40
Bayes avg
5.67065
Average
7.81548
Users rated
197
Num owned
379
Wanting
28
Wishing
134
Num comments
108
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Campaign / Battle Card DrivenDice RollingHexagon GridZone of Control
Categories (2)
WargameWorld War II
Description (1458 chars)

No Retreat! is a two-player wargame that retells the story of the titanic struggle between the invading armies of Nazi Germany versus Communist Russia during WW2 at a player-friendly and manageable level in scope and difficulty. Each turn is alight with intriguing on-board challenges plus the surprise of card hand Events as players vie to win in one of three different ways. In a skillfully blended collation of classic hex-based wargaming and modern card-driven simulations, No Retreat! stays truly story-centric, providing the proper feel of sweeping maneuvers, exploitation and encirclements across the vast steppes and forests of Russia. With a simple-yet-innovative economic model, players will also feel the growing might and sophistication of the Russian’s Red Army, and the degradation of the once-invincible German Wehrmacht, over the epic four year sweep of time that this merciless campaign was fought. Neither side can afford the disgrace of yielding an inch of ground to their hated foe, so your orders are: “No Retreat!” Game Components: • 8 page color Rules booklet • 4 page Reference booklet • 4 page Scenarios booklet • One 11” x 17” color map • Three Player Aid Sheets • 40 color, die-cut two-sided 5/8” mounted game pieces • 11 round game markers • 24 Event cards Scale: Each unit is 1 army or front, each hex is 100 kilometers, and each turn is 2 months.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.