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Unlur

#3826BGG ↗

2002 · 2-2 players · 20min · weight 3.00 · 46 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
3826
Name
Unlur
Year
2002
Rank
15009
Min players
2
Max players
2
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
3
Num weights
9
Bayes avg
5.53774
Average
7.50326
Users rated
46
Num owned
66
Wanting
9
Wishing
48
Num comments
36
Fetched at
Wed Apr 29 2026 05:34:57 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Auction / BiddingAuction: Turn Order Until PassConnectionsI Cut, You ChooseIncrease Value of Unchosen ResourcesPattern Building
Categories (2)
Abstract StrategyPrint & Play
Description (1099 chars)

Unlur, the winner of the 2002 Unequal Forces Game Design Competition (sponsored by About Board Games, Abstract Games Magazine, and the Strategy Gaming Society), is an abstract strategy game played on a hexagon-shaped tessellation of hexagons with eight hexagons on each side. Unlur is also a game of unequal forces -- each player has a different objective. Black wins if 3 non-adjacent sides are connected, white if 2 opposite sides are. Thus black's goal is harder; to compensate, black will begin with some pieces already on the board. Initially, players do not yet have assigned colors; they take turns each placing a black piece on an empty hex. Either player may instead pass to become black (when they feel black has enough pieces on the board); the other player becomes white and places a white piece, and they continue alternating turns placing their own color. Black wins by forming a Y (connecting 3 non-adjacent sides) but loses by connecting 2 opposite sides without a Y. Likewise white wins by connecting 2 opposite sides but loses by forming a Y without connecting 2 opposite sides.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.