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Overboss Duel

#378737BGG ↗

2023 · 2-2 players · 30min · weight 2.00 · 149 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
378737
Name
Overboss Duel
Year
2023
Rank
11796
Min players
2
Max players
2
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
2
Num weights
4
Bayes avg
5.56386
Average
6.67872
Users rated
149
Num owned
889
Wanting
13
Wishing
131
Num comments
49
Fetched at
Sat May 02 2026 16:53:19 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Open DraftingPattern BuildingPieces as MapSet CollectionTile Placement
Categories (3)
FantasyPuzzleVideo Game Theme
Description (1347 chars)

In Overboss Duel, rival Boss Monsters go head-to-head to conquer the Overworld on a shared board. Each turn, players draft and place terrain tiles and monster tokens anywhere, even on their opponent's land! Their goal: to craft the map with the greatest Power and sabotage their rival at every turn to become the ultimate overboss! Designed by Aaron Mesburne and using the same basic system as the hit game Overboss, this fast-paced game combines drafting, set collection, puzzly tile laying, and messing up plans. It's set in the retro-inspired pixel art world of Brotherwise Games' best-selling Boss Monster, with many of the same familiar characters. Build your map by drafting Icy Peaks, Towns, Sunken Cities, Spawning Grounds, Roads, and Dungeon Entrances. Each terrain type has a different point value and unique ability. Some abilities even allow you to move tiles across the overworld, stealing from your opponents or giving them your unwanted tiles. Players must balance optimal placement, set values, and board space. You'll also need to manage monsters, which award points when grouped together or placed on matching terrain. The game includes everything needed for a 2 player game: over 65 terrain tiles, over 80* monster and hero tokens, 1 double-sided 2-player board, a scorepad, and more. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.