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Chomp

#377449BGG ↗

2023 · 1-4 players · 20min · weight 1.56 · 1,237 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
377449
Name
Chomp
Year
2023
Rank
3672
Min players
1
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.5556
Num weights
18
Bayes avg
5.92255
Average
6.72905
Users rated
1237
Num owned
3426
Wanting
34
Wishing
395
Num comments
276
Fetched at
Sat May 02 2026 15:55:32 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
LayeringOpen DraftingPattern BuildingTile Placement
Categories (2)
AnimalsEnvironmental
Description (1117 chars)

The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources, but if the carnies are not properly fed, they don't mind chomping an herbie to fill their bellies! Gameplay involves dual rows of goal tiles and dino tiles, and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring, and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones, either on top of a quarter tile, half tile, or even a whole tile, ensuring that any covered dinos are completely hidden. Adjacent dinos of the same species form herds, which will eat together if connected to a single food source — or die together if they are unfed, adjacent to a tar pit, or next to an otherwise unfed carnivore! At the end of the game, each living and fed dino scores 1-3 points depending on its size, and the player with the highest score wins. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.